KickBeat is a great music game. There is a lot that goes into making a great music game but it can all be boiled down into three things. The two first things are as you might have guessed some good music and some neat visuals to look at. These two things needs to be wrapped around the third, which boils down into an “interesting mechanic taking advantage of the beat, rhythmic patterns or anything else that shapes the gameplay according to the sounds and music played”. There might be exceptions and other things you can add but these three things is what makes up the core of a music game. These three things is also quite nicely implemented and executed in KickBeat the way I see it. The gameplay consists of you standing in a circle surrounded by badguys where you then have to hit the appropriate combination of arrow keys if you’re using keyboard or the ABXY buttons if you’re using a controller. There is different types of enemies each of which is focused around specific parts of the song or beats making up the song. This makes it a very simple but still quite challenging to get down gameplay with a wide variety of difficulty. It is by no means revolutionary or special but it’s well made and a lot of fun to play. The visuals of course is also quite nice and clearly shows what needs to be done and when to do it. I will however say that it sometimes can be a little hectic and needs some time to get used to but it’s not something that can’t be done and it’s a fun way to play. There is of course bosses, the campaign has lots of replayability with different characters and difficulties and there is other types of game modes to keep you occupied. It’s overall a very nice rhythm game that I’m quite fond off and that I can happily recommend.
Recommendation: Happily Recommended
Genre: Action, Indie
Developer: Zen Studios
steam page: link
Review date: 23-01-2019